![]() If direct aiming is disabled, mouse sensitivity and acceleration will still be reduced at very high frame rates however, unlike the original, the difference is rather small and the game remains very playable at all times.īoth methods have been tested. ![]() The official FAQ falsely claims both versions as uncapped. Similar behavior to the original version. DLSS-version specified in the nvngx_dlss.dll properties menu.Īt 144Hz, framerate-drops cause a consistent 144FPS to drop to a consistent 72FPS. The engine uses MSAA for vegetation-rendering, which is forced on in all versions of the game (even on the original PC-release) disabling it leads to transparent and heavily aliased grass. Resolution-scaling became disabled when TAA was disabled. This option only became selectable when desktop resolution was set to 1440p. ↑ How Alan Wake Remastered strikes a balance between new and old - last accessed on Ģ560x1440 was not available when the game was launched on a 1920x1080 desktop despite being the native resolution.↑ Alan Wake Remastered: A technical vantage point - last accessed on. ![]()
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